A UX (User Experience) Book Club is a get-together in which people interested in the area of user experience come to discuss a book relevant to the discipline.
A UX Book Club would operate as follows:
In keeping with the book-club theme the location would be somewhere like a wine bar or a bookstore. The important thing is that the noise level has to be low, and be able to accommodate a group of 15-30 people.
To provide some added interest (and help visualize the topic), each book might - where appropriate - include a film reference to watch along with reading the book. So, for example, Todd's book on prototyping - or Buxton's book on sketching - might be read in conjunction with a viewing of IronMan. Dan Saffer's book on gestural interfaces might be read in conjunction with a viewing of Minority Report or Quantum of Solace. People would be instructed to watch the film with the topic of the book in mind. An alternative - if a venue could be found - would be to show parts of the movie at the book club meeting, but I think it's more managable if people watch it themselves.